Breadwinner World

Breadwinner World (shortened as BWW), made by EcceDees, is a niche roblox game about—you guessed it—bread. In this game, you sow seeds, reap wheat, or mix flour in order to create bread. In short, to toil for the one and only Y’alldabaoth, the God of Breadwinner World.

I started playing this game around May 29, 2025 (I think), when it randomly appeared on my Roblox page. At the time, I was just hopping between games to ease my boredom. Little did I know that this random game that popped up on my page, would be the best mistake of my year.

I entered, spawning in Samurai Village. There are many villages in Breadwinner World, with An Bread Capital being at the center of the map. Samurai is referred to as an inner village or being in the inner ring which just means that it’s close to the Capital. Villages farther away would otherwise be called an outer village or a village in the outer ring. Each village has their own servers, so if you leave, you can always return—making it possible for communities to actually form just like in a real village.

While doing the tutorial, I saw a few other players on the field—some working and some are AFK with their seed bags out. One of the avatars I saw seeding was this white, blue, and yellow mech-like character. I don’t remember much about my first moments in the game because at this stage I was focused on making Bread, which, as explained in the game, is the global currency of Breadwinner World. What I do remember clearly, though, is the community.

Whenever someone entered the village, players would often greet them. The first time someone ever greeted me, I got anxious and didn’t acknowledge them. I felt like I wasn’t “important” enough yet, or that they weren’t really talking to me because I was new. I was wrong—and I’d realize that a few weeks later.

There was also this group of players that I really admired from afar. They felt close and comfortable with one another, despite only playing a game about making bread. Their conversations flowed naturally, like a group of friends who had known each other for years. Talking to others had always been difficult for me, and even in some social gatherings I attended in-game, I mostly kept to myself.

Samurai Village, like most villages, had a Discord server, so I joined it. At the time, players were constantly talking about mayorship. There was drama surrounding the current mayor, and discussions about who to vote for next were everywhere. One day, I opened Discord and realized I had been kicked. Later, I noticed someone in-game talking about how they couldn’t access the server either.

That person was CatCrush—the owner of the white, blue, and yellow mech avatar. (Which I later learned was Firefly, a character in another game)

I told him I’d been kicked too, and it turned out several others had been removed as well. (The server was nuked by the current mayor). From there, we started talking more, greeting each other regularly. I’d consider CatCrush my first real BWW friend.

Too bad that a strike happened and CatCrush moved to a nearby village called Prosperia. A strike is when the players don’t work at a specific village, driving away large investors. Afraid of losing my only BWW friend, the only person who greeted me consistently, I followed him. Around this time, I also invited some of my friends to play the game, and seeing them enjoy it made me want to play—and socialize—even more.

I stayed in Prosperia for about 2 weeks. I became much more active and comfortable talking to others, and I made more friends. Eventually, Prosperia died out, and CatCrush moved back to Samurai. I followed shortly after.

When I returned to Samurai, I talked far more than I ever had before. A few people recognized me, and that alone meant a lot. But it didn’t stop there—I was able to talk to most Samurai citizens without worrying about whether I was “popular” enough to do so.

Within months, I grew closer to several people and genuinely considered them friends. A few of us even managed to bring people together when Samurai Village itself was struggling. The person who once doubted every interaction somehow helped build a community within a community—all from a bread-making game.

You might think this shrine isn’t very focused on Breadwinner World itself, but I believe the community is the game’s strongest part. Without it, I probably wouldn’t be writing this with such fondness—or at all. I probably would’ve tossed it aside like every other Roblox game and continued on, rarely being able to experience stepping outside my daily cycle to enjoy unexpected moments with people I can now consider my friends.

What looks like a small, simple game holds a large, complex community, and that’s what makes Breadwinner World special. (Even though it makes me want to kms)